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Can't find IOR and Density value nodes - Blender Stack Exchange
Can't find IOR and Density value nodes - Blender Stack Exchange

shaders - Architectural Window Glass - White or Black circle in IOR  Reflection - Blender Stack Exchange
shaders - Architectural Window Glass - White or Black circle in IOR Reflection - Blender Stack Exchange

Subsurface Scattering — Blender Manual
Subsurface Scattering — Blender Manual

Glass BSDF — Blender Manual
Glass BSDF — Blender Manual

Design Focused Creative Services | Material, Basic, Autocad revit
Design Focused Creative Services | Material, Basic, Autocad revit

IOR (Index of Refraction) value | Refraction, 3ds max tutorials, Vray  tutorials
IOR (Index of Refraction) value | Refraction, 3ds max tutorials, Vray tutorials

Blend Swap | Values
Blend Swap | Values

Gems IOR Fake Ray Tracing by shark1103 on DeviantArt
Gems IOR Fake Ray Tracing by shark1103 on DeviantArt

anfeonet: Blender IOR Metallo
anfeonet: Blender IOR Metallo

Recreating the prism effect : r/blender
Recreating the prism effect : r/blender

Playing around with dispersion lately using RGB channels and IOR refraction  : r/blender
Playing around with dispersion lately using RGB channels and IOR refraction : r/blender

Add-on: IOR Reference - BlenderNation
Add-on: IOR Reference - BlenderNation

Index of Refraction list values for materials • Blender 3D Architect
Index of Refraction list values for materials • Blender 3D Architect

Get Specular reflections from IOR
Get Specular reflections from IOR

Three channels glass - Materials and Textures - Blender Artists Community
Three channels glass - Materials and Textures - Blender Artists Community

My glass looks very wrong here.. the IOR is correct for glass from what i  can tell. How do I fix this? Thanks. : r/blender
My glass looks very wrong here.. the IOR is correct for glass from what i can tell. How do I fix this? Thanks. : r/blender

Principled BSDF — Blender Manual
Principled BSDF — Blender Manual

Eye Material IOR problem - Materials and Textures - Blender Artists  Community
Eye Material IOR problem - Materials and Textures - Blender Artists Community

Principled BSDF — Blender Manual
Principled BSDF — Blender Manual

How to implement the different IOR for each metal, for a slightly more  nuanced appearance than just the Principled BSDF will offer? It would be a  welcomed factor from reality and not
How to implement the different IOR for each metal, for a slightly more nuanced appearance than just the Principled BSDF will offer? It would be a welcomed factor from reality and not